Carthian Lawyer

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Carthian Lawyer
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{{Infobox Merit|Fixed=No
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{{Infobox_Merit
|Source=Carthians
|Source=Carthians
|Pages=p. 184
|Pages=p. 184
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|Type=Vampire
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|Status=Allowed
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|Fixed=Yes
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|Type=Power
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|Restriction=Vampire
|Level1=2
|Level1=2
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|Prerequisite=Status (Carthians) <br> Academics
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|Prerequisite=[[Prerequisite::Status]] (Carthians) {{dot1}} <br> [[Prerequisite::Academics Skill|Academics]] {{dot1}} <br>
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}}
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This Merit is applicable only in cities where [[Carthian Law]] has taken effect<ref>see p. 172 of [[Carthians]]</ref>. The character has learned to instinctively manipulate the Law to best suit her. This usually indicates that the character has dwelled in the city for a long time and thus has an intuitive and experienced understanding of the tenets that the city’s Kindred have passed, as well as how those tenets have changed over the years. Sometimes such characters were lawyers or scholars in life, but sometimes they are simply people who latch onto Carthian Law easily (which has some interesting implications, depending on what explanation for the Law your troupe uses).
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This Merit is applicable only in cities where Carthian Law has taken effect<ref>see p. 172 of [[Carthians]]</ref>. The character has learned to instinctively manipulate the Law to best suit her. This usually indicates that the character has dwelled in the city for a long time and thus has an intuitive and experienced understanding of the tenets that the city’s Kindred have passed, as well as how those tenets have changed over the years. Sometimes such characters were lawyers or scholars in life, but sometimes they are simply people who latch onto Carthian Law easily (which has some interesting implications, depending on what explanation for the Law your troupe uses).
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The systems for this Merit are included with the mechanics for Carthian Law and can be found on page 174 of [[Carthians]].
The systems for this Merit are included with the mechanics for Carthian Law and can be found on page 174 of [[Carthians]].
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As a Carthian Lawyer, a character may take advantage of the Law in two ways.
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* First, the character can dodge the Law, using his Disciplines as he pleases no matter what rules he’s breaking. This makes the roll to enforce Carthian Law a contested action. The lawyer rolls [[Pool::Wits]] + [[Pool::Academics Skill|Academics]] + [[Pool::Status|Status (Carthians)]]. This roll is reflexive. If he wins the action, the Law has no effect.
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*Second, the lawyer can impose the Law on other vampires in situations when it normally wouldn’t apply. The lawyer cannot use this power outside of the domain in question, but can attempt to shut down the Disciplines of another vampire engaged in almost any action. This functions as described in [[Carthian Law|Enforcing the Law]], except that the roll is [[Pool::Wits]] + [[Pool::Academics Skill|Academics]] + [[Pool::Status|Status (Carthians)]]
{{characteristics}}
{{characteristics}}

Latest revision as of 20:53, 23 April 2016

Allowed Power
Carthians.jpg
Carthians p. 184
Preq's Status (Carthians) ●
Academics
Level(s) ●● (6XP)
Venue Vampire
Possessed By
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This Merit is applicable only in cities where Carthian Law has taken effect[1]. The character has learned to instinctively manipulate the Law to best suit her. This usually indicates that the character has dwelled in the city for a long time and thus has an intuitive and experienced understanding of the tenets that the city’s Kindred have passed, as well as how those tenets have changed over the years. Sometimes such characters were lawyers or scholars in life, but sometimes they are simply people who latch onto Carthian Law easily (which has some interesting implications, depending on what explanation for the Law your troupe uses).

The systems for this Merit are included with the mechanics for Carthian Law and can be found on page 174 of Carthians.

As a Carthian Lawyer, a character may take advantage of the Law in two ways.

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