Camouflage

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Camouflage
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m (Text replace - "{{Infobox Devotion" to "{{Vampire/Devotion")
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|Source=Gangrel Savage and Macabre  
|Source=Gangrel Savage and Macabre  
|Pages=p. 112
|Pages=p. 112
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|Action=Instant
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|Cost=1 [[Cost::Vitae]]
}}
}}
By concentrating for a single turn, the [[Hounds of Actaeon|Hound]]’s flesh assumes the shapes and coloration's of his surroundings. This is not a perfect camouflage: his flesh does not bear out the precise details of what lays near him. But at a distance and in the dark, it’s a surprisingly effective way to remain hidden and pursue the hunt for humans.
By concentrating for a single turn, the [[Hounds of Actaeon|Hound]]’s flesh assumes the shapes and coloration's of his surroundings. This is not a perfect camouflage: his flesh does not bear out the precise details of what lays near him. But at a distance and in the dark, it’s a surprisingly effective way to remain hidden and pursue the hunt for humans.
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* Dice Pool: [[Pool::Stamina]] + [[Pool::Stealth Skill]] + [[Pool::Protean]]
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Every success on the roll incurs a - 2 penalty to any Perception rolls (Wits + Composure or Wits + Investigation) made to spot the user. If it’s particularly dark or in wild territory, the Devotion roll might gain +1 to +3 depending on the severity of the shadows and the wilderness. The opposite holds true, as well: a -1 to -3 penalty might apply depending on the intensity of ambient light or the closeness of urban living (people, vehicles, noise, motion).
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{{Vampire/Disciplines}}
{{Vampire/Disciplines}}

Latest revision as of 00:12, 3 May 2016

Gangrel Savage and Macabre.jpg
Gangrel Savage and Macabre p. 112
Cost 1 Vitae
Action Instant
Disciplines Protean ••
Obfuscate ••
XP 12 xp
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By concentrating for a single turn, the Hound’s flesh assumes the shapes and coloration's of his surroundings. This is not a perfect camouflage: his flesh does not bear out the precise details of what lays near him. But at a distance and in the dark, it’s a surprisingly effective way to remain hidden and pursue the hunt for humans.

Every success on the roll incurs a - 2 penalty to any Perception rolls (Wits + Composure or Wits + Investigation) made to spot the user. If it’s particularly dark or in wild territory, the Devotion roll might gain +1 to +3 depending on the severity of the shadows and the wilderness. The opposite holds true, as well: a -1 to -3 penalty might apply depending on the intensity of ambient light or the closeness of urban living (people, vehicles, noise, motion).


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