Synergistics
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Synergistics
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Revision as of 18:54, 22 April 2016
![]() Tribes of the Moon p. 150 | |
| Preq's | Rituals ●●● |
|---|---|
| Level(s) | ●● (6XP) |
| Venue | |
| Possessed By | |
Sometimes a ritual is impractical — crowded urban centers can make it difficult to hunt openly, for instance. Synergistics allows the ritualist to alter the materials and components needed for a ritual without changing the underlying rite. A burned-out circuit board takes the place of a skull, a symbolic hunt takes the place of a real one. Some Iron Masters use this ritual to wrap their spirit magics in the trappings of a human religion, wielding the powers of the spirits through the prayers of a Christian or the divinations of a Shinto priest. The character reduces the penalties for altering the form of a rite by 3 [1]
Drawback: Once she’s changed a rite, a werewolf suffers all normal penalties for attempting to use the normal form of the rite.
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Facts about SynergisticsRDF feed
| Merit Dots | 2 + |
| Merit Type | warning.png"Werewolf" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property. |
| Page has default formThis property is a special property in this wiki. | Merit Editor + |
| Parent | Tribes of the Moon + |
| Source | Tribes of the Moon + |
