Riot Gear
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Matrixchild (Talk | contribs) (Created page with "* Rating 3 versus General * Rating 4 versus Ballistic * Strength 2 * Defense –2, * Speed –1 * Resources Cost: Resources::3 Full riot gear protects almost...") |
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* Rating 3 versus General | * Rating 3 versus General | ||
* Rating 4 versus Ballistic | * Rating 4 versus Ballistic | ||
| - | * [[Strength]] 2 | + | * [[Pool::Strength]] 2 |
| - | * [[Defense]] –2, | + | * [[Pool::Defense]] –2, |
| - | * [[Speed]] –1 | + | * [[Pool::Speed]] –1 |
* [[Resources]] Cost: [[Resources::3]] | * [[Resources]] Cost: [[Resources::3]] | ||
Full riot gear protects almost all of the human body, even hands and feet. Moreover, this gear offers stronger protection than normal Kevlar armor. This armor is soft and flexible on the outside (using Kevlar), but hard on the inside (using armor plating made of metal or rigid polyethylene fibers). Riot gear also comes with any number of accoutrements: shell and bullet holders, built-in holsters, a half-dozen pockets, badge displays, radio holsters, even microphone tabs by the head and neck. The disadvantages of riot gear are that it’s heavy and cumbersome: characters wearing it will have their movements hindered (as reflected in higher Defense and Speed penalties). | Full riot gear protects almost all of the human body, even hands and feet. Moreover, this gear offers stronger protection than normal Kevlar armor. This armor is soft and flexible on the outside (using Kevlar), but hard on the inside (using armor plating made of metal or rigid polyethylene fibers). Riot gear also comes with any number of accoutrements: shell and bullet holders, built-in holsters, a half-dozen pockets, badge displays, radio holsters, even microphone tabs by the head and neck. The disadvantages of riot gear are that it’s heavy and cumbersome: characters wearing it will have their movements hindered (as reflected in higher Defense and Speed penalties). | ||
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| - | {{Links|Armor|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]][[Category:Equipment]] | + | {{Links|Armor|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]][[Category:RAW|{{PAGENAME}}]][[Category:Equipment]] |
Latest revision as of 19:33, 8 June 2016
Full riot gear protects almost all of the human body, even hands and feet. Moreover, this gear offers stronger protection than normal Kevlar armor. This armor is soft and flexible on the outside (using Kevlar), but hard on the inside (using armor plating made of metal or rigid polyethylene fibers). Riot gear also comes with any number of accoutrements: shell and bullet holders, built-in holsters, a half-dozen pockets, badge displays, radio holsters, even microphone tabs by the head and neck. The disadvantages of riot gear are that it’s heavy and cumbersome: characters wearing it will have their movements hindered (as reflected in higher Defense and Speed penalties).
For a higher price (Cost ••••), a character can find riot gear that protects against armor-piercing weapons, as well. This gear offers the same statistics as normal riot gear, except that this riot gear offers equal protection against weapons with Armor Piercing (armor-piercing rounds, rapiers, screwdrivers).
Riot gear cannot be purchased on the open market. While savvy buyers might be able to find a vendor through the Internet or on the black market, such armor is generally available only through government or police channels.
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