Astral Beacon

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MageSpells ● Astral Beacon
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Mind ●●
+ Space ●●
Extended None
Covert Ruling
Duration Prolonged
Tome of the Mysteries.jpg
Tome of the Mysteries, p. 71
Rotes
The Mysterium : Brand the Worldsoul
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Mages use this spell to mark locations in Astral Space so that they can easily be found by allies. The caster marks the location with a specific emotional “signature.” Once the caster transmits this signature to another individual using Voice from Afar (or another Mind spell that transmits emotions), that individual can travel to the desired astral location once she visits its particular Astral plane (Oneiros, Temenos or Dreamtime).

The target number depends on the “depth” of the Astral plane in which the beacon is set: Target Number / Astral Plane

  • 1 success = Caster's own personal Oneiros
  • 2 successes = Another person's Oneiros
  • 5 successes = Temenos
  • 7 successes = Dreamtime

Following the beacon, the Astral traveler can instantly reach the marked location after reaching the correct plane, unless an Astral entity (or other mage) specifically bars direct access. Such is the case with certain Astral entities, who do not want mages to breach their homes without following the proper protocols. If the Astral location disappears (as is often the case in dreams), the spell ends.


Mysterium Rote: Brand the Worldsoul

Mystagogues study the lore of souls with “field research” in the Astral Reaches. When they find a particularly interesting bit of Astral lore, they use Brand of the Worldsoul so that other scholars can find and study these evocative dreams. Other orders have their Astral voyagers, and variations of this rote fi nd use among them all.


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